Project F.L.A.K.
A downloadable game for Windows and Linux
Winner of the Metroidvania Month 23 jam!
Post-jam update available! Time trials are more forgiving, wall run is less sticky and more reliable, game size has been considerably reduced, and a bunch of minor things I kinda forgot.
*****
Captured by the F.L.A.K. criminal organization, you've been brought to one of their remote space installations to be repurposed as a brainwashed cyborg. Your body has been augmented with their hellish technology and it will be a matter of hours, if not minutes, before your mind is rewritten by their nanomachines.
Unexpectedly, the energy barrier that keeps you from leaving your cell slowly dematerializes—a glitch in their systems? Whatever the reason, you're not going to sit idle and wait for your demise.
They should have known better than to mess with you.
Made in one month for the Metroidvania Month 23 jam.
Features
- Two devastating weapons, each with two different fire modes
- Flying kick!
- Three unlockable movement abilities: double jump, thrust kick and wall run
- Three enemy types, both ranged and melee
- Two time trials to test your platforming skills
Note: hit the Ion Rifle's sphere with the primary fire to unleash a powerful explosion!
Controls
Mouse and keyboard are highly recommended. Gamepads are only partially supported (no autoaim, cannot navigate menus).
Mouse & keyboard | Gamepad | |
Move | WASD | Left stick |
Look | Mouse movement | Right stick |
Primary fire | Left click | Right trigger |
Alt fire (if unlocked) | Right click | Left trigger |
Jump | Space | A |
Flying kick (midair) | V | B |
Interact | E | Y |
Change weapon | Mouse scroll wheel | Dpad left-right |
Credits
- Game design, programming, models, textures, animations: Remisse
- Level design: Remisse, Totsnuk, Limbow
- Music: Totsnuk (OST available here!)
- Sound design: Limbow
The team
Open-source libraries
- UE5Coro https://github.com/landelare/ue5coro (C++ coroutines for Unreal Engine 5)
External assets
- Environment textures readapted from https://opengameart.org/content/zortch-unused-textures (go play Zortch, it's fantastic!)
- Some interaction sounds from https://opengameart.org/content/9-sci-fi-computer-sounds-and-beeps
- Font: Robtronika https://ggbot.itch.io/robtronika-font
- Lens flare texture, dithering and color quantization shaders: PSXFX https://marcis.itch.io/psxfx
Status | Prototype |
Platforms | Windows, Linux |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Authors | Remisse, Limbow, Totsnuk |
Genre | Shooter, Platformer |
Made with | Blender, Krita, Unreal Engine |
Tags | 3D, First-Person, FPS, Metroidvania, PSX (PlayStation), Retro, Sci-fi, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Download
Install instructions
- Extract the archive to a folder of your choice
- Launch ProjectFlak.exe (if on Windows) or ProjectFlak.sh (if on Linux)
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